Super Skull Raver
Super Skull Raver was my first attempt at writing a program for the Atari 2600 Game Console in order to teach my self assembly language. Currently, the program creates a skull character that can move around the screen. When you press the space bar, the background color changes based on the sprites Y position. The challenging parts of this project were keeping things lean enough to run within 128 bytes of memory and updating the game and screen within the 228 clock cycle limit of NTSC Televisions.